Find it here.

This project consists in an ascii renderer of a 3d world in C++ and LIBTCOD. The world is seen from a kind of cavalier prespective.

Early Iteration of the renderer.

Early version wtih harsh shadows.

After learning about gamma correction and tweaking values.

First person rendering system writen a year later.

Current Features

  • Map generation using noise;
  • Entity system.
  • Map rendering