(C++) 3D Roguelike
Find it here.
This project consists in an ascii renderer of a 3d world in C++ and LIBTCOD. The world is seen from a kind of cavalier prespective.
Early Iteration of the renderer.
Early version wtih harsh shadows.
After learning about gamma correction and tweaking values.
First person rendering system writen a year later.
Current Features
- Map generation using noise;
- Entity system.
- Map rendering
untagged